Stahlunion

Traditional steel powerhouse, led by a German family. Convicted of illegal arms dealership, the corporation new focus is spacecraft.

=Starting Equipment=

Stahlunion I

 * Modules: 16
 * Access
 * Alien Research
 * Biotank
 * Lounge
 * Clone Lab I
 * Corridor
 * Deposit (big)
 * Greenhouse
 * Hangar
 * Quarters
 * Reactor
 * Refinery (big)
 * Storage
 * Tractor Beam
 * Turbolift
 * Workshop I
 * Resources: 38
 * 28 Framework
 * 5 Cable
 * 5 Panel
 * Crew: 4+1
 * Artefacts: 2
 * Weapons: 2
 * Laser Pistol I (Crew Weapon)
 * Laser Rifle I
 * Turrets: 2
 * Energy Barriers: 0
 * Energy Cells: 8

Stahlunion II

 * Modules: 18
 * Access
 * Alien Research
 * Biotank
 * Clone Lab I
 * Corridor
 * Deposit (big)
 * Greenhouse
 * Hangar
 * Hyperdrive
 * Lounge
 * Quarters
 * Reactor
 * Refinery (big)
 * Security Gate
 * Storage
 * Tractor Beam
 * Turbolift
 * Workshop I
 * Resources: 51
 * 41 Framework
 * 5 Cable
 * 5 Panel
 * Crew: 6+1
 * Artefacts: 4
 * Weapons: 3
 * Laser Pistol I (Crew Weapon)
 * Laser Rifle I
 * Iron Thrower
 * Turrets: 3
 * Energy Barriers: 2
 * Energy Cells: 8
 * Grenades: 8

Stahlunion III

 * Modules: 24
 * Access
 * Alien Research
 * Beaming Station
 * Biotank
 * Clone Lab I
 * Clone Lab II
 * Corridor
 * Deposit (big)
 * Greenhouse
 * Hangar
 * Hyperdrive
 * Lounge
 * Medical Research
 * Panic Room
 * Quarters
 * Reactor
 * Refinery (big)
 * Security Gate
 * Shield
 * Storage
 * Tractor Beam
 * Turbolift
 * Workshop I
 * Workshop II
 * Resources: 66
 * 46 Framework
 * 5 Cable
 * 10 Panel
 * 5 Fuel Rod
 * Crew: 6+1
 * Artefacts: 6
 * Weapons: 3
 * Laser Pistol I (Crew Weapon)
 * Laser Rifle I
 * Iron Thrower
 * Turrets: 4
 * Energy Barriers: 2
 * Energy Cells: 8
 * Grenades: 8