Defenses

There are two types of defense: active and passive.

Turret
Automatically aims and fires at hostile targets. No chance of friendly fire. After firing all ammo it will self destruct.


 * Higher tiers appear to do the same damage per bullet, but fire more bullets per burst.
 * Researching higher tiers also upgrades the shuttle turret.

Needs 3 sulfur to construct.

Samples can be dropped by Dekkah.

Energy Barrier
Creates an energy field when placed that blocks enemies and their projectiles.


 * Can be used to block corridors, crawlspaces, the shuttle ramp, etc.
 * Turrets and friendlies can fire through them.

Needs 3 lithium to construct.

Samples can be dropped by Holo-Insects.