Panic Room

I.D.A.: "Neither Genesis command, nor my system programmer Dave, have provided me with information on this module. I suggest exploring it to learn more about its concept."

The crew can use these rooms to hide from aggressive alien life forms.

Resources needed to build

 * 3 Panel
 * 5 Energy

Reinforcement

 * 2 Cable (Level 1)
 * 2 Centrifuge (Level 2)

Size

 * 1x1
 * 1 deck height

Connection Points

 * 1 - dead end
 * does not have service tunnel access

Trade value

 * 20 Trade