Hangar

I.D.A.: "This is our hangar module. The hangar is necessary to acquire resources, plants or other interesting things from planets and shipwrecks. You need to assign pilots to operate a hangar. Please use the Hangar terminal for additional information."

Hangars are needed for planet harvesting.

The Harvester features a healthstation and a weapon rack.



Robot charging stations

 * 2

Crew places

 * 4

Upgrades

 * aliendetector

Resources needed to build

 * 10 Framework
 * 20 Energy
 * limit 1

Reinforcement

 * 5 Cable (Level 1)
 * 5 Centrifuge (Level 2)

Size

 * 9x7 (5x4 corridor)
 * 2 decks height (blocks the deck above)
 * blocks all tiles in front of the bay on both decks

Connection Points

 * 3 - two on long side parallel, one on short side
 * has service tunnel access

Harvester upgrades

 * Harvester Speed providing near instant return.
 * Enhanced Cargo allowing up to 10 resources instead of 5.
 * Extra Turret places additional turret over "cockpit" of harvester
 * Biotank Capacity increases harvester biomass tank up to 30 instead of 10
 * Enhanced Barrier adds a shield inside the harvester with 1000 hitpoints.