Quarters

I.D.A.: "Crew quarters. Each crew member needs a slot in one of these modules. If a crewmember is sick or feels bad, you can most likely find them here."

Living rooms for crew recreation. Clones without a quarter will become sick.

Your ships crew is limited (hard cap) to 40 Clones.

The captain does not use a cabin.

Crew cabins

 * 5

Upgrades

 * healthstation

Resources needed to build

 * 5 Framework
 * 3 Energy

Reinforcement

 * 4 Cable (Level 1)
 * 4 Centrifuge (Level 2)

Size

 * 5x5 (3x3 corridor)
 * 1 deck height

Connection Points

 * 1 - dead end
 * does not have service tunnel access